The following license is granted non-exclusively to all purchasers of our products. This version (updated November 1, 2017) supersedes any prior printed or digital versions of our license.
All sound recordings, performances, scripting and/or code contained in this product is the intellectual property of Red Room Audio unless otherwise noted, and remain the property of Red Room Audio after the product is purchased. When purchasing a Red Room Audio product, you are purchasing a non-exclusive license to use, edit, perform, or otherwise utilize these recordings, performances, scripting and/or code for commercial and non-commercial purposes as defined below.
Depending on the type of customer and usage scenario, authorized users of this license will vary. ALL purchases fall into category A or B.
A. Individual Purchase
This license is extended to customers who are purchasing as the primary user of the product, OR are purchasing on the behalf of another primary user (i.e. as a gift).
The licensee (primary user) MAY install the product on as many computer systems as he or she has has access to. However, ONLY the licensee may use the product. No other users are authorized.
B. Corporate, Academic, Institutional Purchase
This license is extended to customers who are purchasing for a multi-user setting, such as a shared studio, networked workstation, computer lab, etc. In this case, the licensee is the institution and not any one user. In contrast with individual purchases, an institutional license applies to ONE computer / workstation. All users of that workstation who belong to the purchasing institution (licensee) shall be considered authorized users. However, at no point may multiple authorized users access one license simultaneously. Multiple licenses must be purchased if the product is to be used by multiple users simultaneously.
Scope of License
The licensee is entitled to the use and unlimited editing of the product within the scope of music production, performance, recording, and composition. This includes both non-commercial and commercial usage of all types, including, but not limited to, film scores, television scores, music libraries, video game soundtracks, digital and physical music releases, albums, compilations, etc. Exceptions to this scope are listed below.
The licensee MAY NOT use the product in the production of any other sample library or virtual instrument products.
The licensee MAY NOT sell individual sounds from a product in any context.
For clarity: The licensee MAY use sounds from the product to create individual sound effects (SFX) for use in film, TV, advertising, and video games. However, the licensee cannot sell these sounds individually via marketplace, stock music/stock audio site, etc.
Ownership, Resale and Transfer
Redistributing, reselling, electronically transmitting, uploading, sharing, or renting the product in any way, shape, or form is prohibited by law. The licensee may create a physical backup copy of any digitally purchased and downloaded product. This backup copy is subject to the same limitations as the original copy of the product, and may not be transferred to any other individual for any reason.